It does still have glitches but given how open ended the world is that's sort of to be expected. The only time I've really been annoyed by the micro is when I have multiple parties scattered across the map doing different things but that's really a personal preference thing. You can also set behaviors such as setting your medic to be passive (not engage in fighting) and to automatically treat anyone nearby. You can set behaviors to your guys in base so they automatically produce stuff. Give it another go sometime man, it's a great game! I'll admit that the game is niche, and the technical issues are off putting. The game is rough, but I think that there is an incredible gaming experience to be had beyond the rough edges. You tried to be a good citizen, but the crazy bastards still tried to punish you. A direction that you could go from there is allying with the Shek or UC to eventually get revenge on the Holy Nation. I guess it's sort of like making your own headcanon. With the whacky glitches like the one you described I try to just make it fun and part of the experience. There's so many hidden factions to encounter, beautiful landscapes to see, and tough enemies to fight. You're given this big world with all of these different challenges and factions to overcome, so the game really is what you make of it. I've personally resorted to setting autosaves every 3 minutes, but this is certainly a big flaw in the game.Īs far as the lack of direction goes - it's a sandbox game so that's sort of the appeal. You can assign someone to mine, for instance, and then they'll automatically mine that node and drop off their resources in an ore bin if you have one. I'm not sure if you're aware of this, but one thing that really cuts down on the micromanagement in the game is shift right-clicking on things to assign jobs. I have about 250 hours in the game, but I love it more than any game in recent memory.
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