New to Linux? Read our Linux for Starters series. Return to Turn-Based Strategy Games Home Page Learn C with our recommended free books and free tutorials. Website: Support: Manual, GitHub Code Repositoryįreeciv is written in C. Internationalization (i18n): Translations for 36 languages available.Scriptable using the Lua programming language.More than 50 playable units and over 550 nations.Support for a great number of platforms.Artificial Intelligence (AI) computer-controlled players.Up to 126 players Freeciv-web supports up to 500 players.Generally comparable with Civilization I & II. It is still a stated goal to let Freeciv’s game engine be 100% compatible with Civilization I and II, but only as an option.įreeciv is much more than a game: In Freeciv the game players can decide what the rules will be! This means that unlike nearly every other computer game, Freeciv can be a different game each time you play. Rules and elements of Civilization II, and features required for single-player use, such as AI players, were added later. Points are awarded for the size of a civilization, its wealth, and cultural and scientific advances.įreeciv was created as a multiplayer version of Civilization with players moving simultaneously. If more than one civilization remains at the deadline, the player with the highest score wins. The game finishes when one civilization has eradicated all others, accomplished the goal of space colonization, or at a certain deadline.
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